Saturday, April 30, 2011
Tamara's Touch and Immersion Project
Rola's Mouse Hack
Description:
This project represents the difficulty of taking big decisions in our lives and how each decision has the power of changing our paths. Each door symbolizes a choice. According to what a person chooses by trying to open the doors, it will start playing a different audio. The first door from the left will play a sound of ocean and birds, which reveal that the person will have a calm and a happy life. The middle door will represent a lost life full with fear. The last one shows that the person will live a mind gaming life full with gambling, which will lead to losing everything he/she has.
Technical Use:
The three buttons in a mouse were extended and attached to a switch in the end of each extended button, which was attached to a door handle.
Here is the link for the video
http://www.youtube.com/watch?v=SRraRf8jDwY
Wednesday, April 27, 2011
Mouse hack assignment by Nicole and Karen
Mouse hack assignment
Handshakes are used when meeting another person, closing a deal, or congratulating someone. However, originally handshakes were used to prove a person does not have weapons when meeting another party. Today this practice is not prominent, but weapons and war affect adults and children everywhere in the world. Mahatma Gandhi said, “if we are to teach real peace in this world, and if we are to carry on a real war against war, we shall have to begin with the children.” Unfortunately, at present millions of children involved in wars and violence.
In our project we have taken the idea of a handshake to symbolize war and peace in the lives of children in any country. We took two pairs of gloves, one pair of gloves with the black strip represents war and another pair with the white strip represents peace. We created a processing code that plays a nursery rhyme “ The Grand Old Duke of York” which is a nursery rhyme about the war.
When two users interact by putting on a pair of gloves with the white strips and shake hands, “The Grand Old Duke of York” nursery rhyme begins to play in an upbeat tune and children’s laughter in the background can be heard. When users put the gloves with the black strips and shake hands the same nursery rhyme begins to play but in a depressing manner and children’s screaming in the background can be heard.
The rhyme is used to show that children don’t understand war, whether they are in a country like Canada or in a war torn country .
Tuesday, April 26, 2011
Nancy Johnson & Shea Al-Khair's Mouse-hack project

This project was constructed through a mechanism where the mouse used to play a birthday musical video by pressing a birthday card attached to the hacked mouse, using processing code to turn the mouse to a switch. Beside celebrating message of the Beatles' song played in this appropriated video clip, there is another warning message that ended the video; a portend into the future of drinking and driving . During the critique; the project didn’t operate due to a malfunction of the mechanic connection between the mouse and the birthday card.
Oscar's (slowly documented) Digital Self Portrait
Monday, April 25, 2011
Kelvin and Ji's Mousehack
Friday, April 22, 2011
Phuong Diep - Audio & Object Self Portrait
Thursday, April 21, 2011
Wednesday, April 20, 2011
Mouse Hack - Everet the Zombie (Kayla&Oscar)
Monica's Self Portrait
Saturday, April 16, 2011
Oscar Hazelaar's Paperless Algorithm
How to disengage from a boring conversation
Open your eyes as wide as you can
Do not take your eyes of the person you are trying to disengage from
Take a few long, exaggerated steps back towards the nearest exit
Stop
Tilt your head slightly to the left
Take quick, small steps back until you reach the nearest exit
While still looking at the person you wish to disengage from, reach back and open the exit
Slip through the door
If the door fully obscures you from view run as fast as you can, as far as you can
If the door does not fully obscure you, slowly slide to your right until you are fully obscured from view.
Once fully obscured from view run as fast as you can, as far as you can.
Guaranteed to work every time
Wednesday, April 13, 2011
Erin Sweeney's Paperless Algorithm
Tuesday, April 5, 2011
Shea's Audio & Object-Self-portrait
audio and object

The name of the piece is Thought Bubble
The idea is that I always get distracted by a lot of things that would keep me away from working. So I created a thought bubble with colorful junk inside it ("thoughts"/ representation of the distractions). Originally it was suppose to vibrate using motors but the motor wasn't able to shake the bubble hard enough to shake the "thoughts" and it didn't work out as I hoped. So I decided it would be a shaker.


~audio~
Friday, April 1, 2011
Audio & Object Self Portrait ~ Chris Olsen
For the project I bought a Munny and added LEDs and an internal + external speaker. Additionally I added the colouring, the colour choice was from personal preference as its contrast represents duality. The monolog is from an episode of Battlestar Galactica (2004), in which a Cylon (robot designed to look human) wishes to exist beyond his human-like body and surpass his limitations. He is frustrated with his existence.
-Chris Olsen


